anim_reverse(anim, time);
Argument name Type Description
anim Animation The animation to reverse
time real The time from which the animation should begin


Reverses playback so that all aspects of the animation are oriented backwards including, for example, a tween's ease. This will cause the instance's time and totaltime to move back towards zero as well. You can optionally define a specific time to jump to before reversing (by default it begins playing in reverse from wherever the playhead currently is).