System

Represents all the Tweenline Engine System functions. For example, to initialize the system, or to perform an event.

To set up Tweenline copy the obj_tweenline from the Extension into your project and ALL the TWEENLINE scripts. You are ready to use tweenline. 😄

If you don't have the obj_tweenline provided with the engine you can create it from scratch. Simply create a new object and name it obj_tweenline. Then add the following code.

// Create Event:
if (singleton()) {exit;} depth = 1000000;

// Step > Normal Step event
tween_system_step();

// Other > Room start event
tween_system_roomstart();

// Other > Room end event
tween_system_roomend();

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